

BHAUMIK's email address and phone number have been validated.
BHAUMIK
- Price $18
- Answer 1h

$18/h
This teacher is currently unavailable
- Computer Programming
- Python
- Programming languages
- C
- C++
C programming from scratch Zero to Hero. 20 Assignment(more then 200 exercise ) for all c model.
- Computer Programming
- Python
- Programming languages
- C
- C++
Lesson location
About BHAUMIK
"I have a strong background in C programming with 6 years of experience. During this time, I've worked on a variety of projects, ranging from ALFA ROMEO, FERRARI, JEEP ,IVECO,FCA, MASERATI, PSA for embedded systems, automation, system programming, etc. I'm proficient in data structures, algorithms, and debugging, and I have a deep understanding of memory management in C. I'm always eager to tackle new challenges and continue honing my C programming skills.
About the lesson
- Primary School
- High School
- Year 10
- +9
levels :
Primary School
High School
Year 10
TAFE
Adult
Diploma/Certificate
Early childhood education
Beginner
Intermediate
Advanced
Professional
Kids
- English
All languages in which the lesson is available :
English
Chapter 1 - A Tutorial Introduction.........................................................................................9
1.1 Getting Started..............................................................................................................9
1.2 Variables and Arithmetic Expressions..........................................................................11
1.3 The for statement.........................................................................................................15
1.4 Symbolic Constants......................................................................................................17
1.5 Character Input and Output.........................................................................................17
1.5.1 File Copying..........................................................................................................18
1.5.2 Character Counting...............................................................................................19
1.5.3 Line Counting.......................................................................................................20
1.5.4 Word Counting.....................................................................................................21
1.6 Arrays..........................................................................................................................23
1.7 Functions.....................................................................................................................25
1.8 Arguments - Call by Value...........................................................................................28
1.9 Character Arrays..........................................................................................................29
1.10 External Variables and Scope.....................................................................................31
Chapter 2 - Types, Operators and Expressions.......................................................................35
2.1 Variable Names............................................................................................................35
2.2 Data Types and Sizes...................................................................................................35
2.3 Constants.....................................................................................................................36
2.4 Declarations.................................................................................................................38
2.5 Arithmetic Operators...................................................................................................39
2.6 Relational and Logical Operators.................................................................................39
2.7 Type Conversions........................................................................................................40
2.8 Increment and Decrement Operators............................................................................43
2.9 Bitwise Operators........................................................................................................45
2.10 Assignment Operators and Expressions......................................................................46
2.11 Conditional Expressions.............................................................................................47
2.12 Precedence and Order of Evaluation..........................................................................48
Chapter 3 - Control Flow.......................................................................................................50
3.1 Statements and Blocks.................................................................................................50
3.2 If-Else..........................................................................................................................50
3.3 Else-If..........................................................................................................................51
3.4 Switch..........................................................................................................................52
3.5 Loops - While and For.................................................................................................53
3.6 Loops - Do-While........................................................................................................56
3.7 Break and Continue.....................................................................................................57
3.8 Goto and labels............................................................................................................57
Chapter 4 - Functions and Program Structure........................................................................59
4.1 Basics of Functions......................................................................................................59
4.2 Functions Returning Non-integers................................................................................61
4.3 External Variables........................................................................................................63
4.4 Scope Rules.................................................................................................................68
4.5 Header Files.................................................................................................................69
4.6 Static Variables............................................................................................................70
4.7 Register Variables........................................................................................................71
4.8 Block Structure............................................................................................................71
4.9 Initialization.................................................................................................................72
4.10 Recursion...................................................................................................................73
4.11 The C Preprocessor....................................................................................................74
4.11.1 File Inclusion.......................................................................................................75
4.11.2 Macro Substitution..............................................................................................75
3
4.11.3 Conditional Inclusion..........................................................................................77
Chapter 5 - Pointers and Arrays.............................................................................................78
5.1 Pointers and Addresses................................................................................................78
5.2 Pointers and Function Arguments.................................................................................79
5.3 Pointers and Arrays......................................................................................................81
5.4 Address Arithmetic......................................................................................................84
5.5 Character Pointers and Functions.................................................................................87
5.6 Pointer Arrays; Pointers to Pointers.............................................................................89
5.7 Multi-dimensional Arrays.............................................................................................92
5.8 Initialization of Pointer Arrays.....................................................................................93
5.9 Pointers vs. Multi-dimensional Arrays..........................................................................94
5.10 Command-line Arguments..........................................................................................95
5.11 Pointers to Functions.................................................................................................98
5.12 Complicated Declarations.........................................................................................100
Chapter 6 - Structures..........................................................................................................105
6.1 Basics of Structures...................................................................................................105
6.2 Structures and Functions............................................................................................107
6.3 Arrays of Structures...................................................................................................109
6.4 Pointers to Structures.................................................................................................112
6.5 Self-referential Structures...........................................................................................113
6.6 Table Lookup............................................................................................................117
6.7 Typedef......................................................................................................................119
6.8 Unions.......................................................................................................................120
6.9 Bit-fields....................................................................................................................121
Chapter 7 - Input and Output...............................................................................................124
7.1 Standard Input and Output.........................................................................................124
7.2 Formatted Output - printf...........................................................................................125
7.3 Variable-length Argument Lists..................................................................................127
7.4 Formatted Input - Scanf.............................................................................................128
7.5 File Access.................................................................................................................130
7.6 Error Handling - Stderr and Exit................................................................................132
7.7 Line Input and Output................................................................................................134
7.8 Miscellaneous Functions............................................................................................135
7.8.1 String Operations................................................................................................135
7.8.2 Character Class Testing and Conversion..............................................................135
7.8.3 Ungetc................................................................................................................135
7.8.4 Command Execution...........................................................................................135
7.8.5 Storage Management..........................................................................................136
7.8.6 Mathematical Functions.......................................................................................136
7.8.7 Random Number generation................................................................................136
Chapter 8 - The UNIX System Interface..............................................................................138
8.1 File Descriptors..........................................................................................................138
8.2 Low Level I/O - Read and Write................................................................................139
8.3 Open, Creat, Close, Unlink........................................................................................140
8.4 Random Access - Lseek.............................................................................................142
8.5 Example - An implementation of Fopen and Getc.......................................................142
8.6 Example - Listing Directories.....................................................................................145
8.7 Example - A Storage Allocator..................................................................................149
Rates
Price
- $18
Pack prices
- 5h: $92
- 10h: $184
online
- $18/h
Similar Computer Programming tutors in Toronto
-
![teacher_picture]()
Piyush
Melbourne & online- Confirmed
Prof. trainer of python, javascript, java (sp prog. classes for kids) web development: html/css, node.js, flask, mysql, javascript (mern/flask) stack from beginner to advanced level.
- $45/h
- 1st lesson free
-
![teacher_picture]()
Suman
Melbourne & online- Ambassador
Software engineer with 13 years of experience. programming tutor for uni, hsc, tafe and beginners. python, c, c++, c#, java, sql, html and css.
- $60/h
- 1st lesson free
-
![teacher_picture]()
Lynden
North Sydney & online- Super tutor
Software engineer with over 10 years industry experience with c++ and other languages
- $40/h
- 1st lesson free
-
![teacher_picture]()
Deepak
Brisbane & online- Ambassador
Ph.d. in data science from qut, australia, and have 9 years of university teaching experience in computer science. learn python, c, c++, php, and other core concepts of computer science.
- $80/h
-
![teacher_picture]()
Adi teja
Liverpool & online- Ambassador
Experienced software engineer with excellent programming skills mainly in javascript, typescript, java, python, and databases
- $50/h
- 1st lesson free
-
![teacher_picture]()
Minh quan
East Melbourne & online- Ambassador
Just diving into the exciting world of programming? look no further! i'm here to make your programming journey easier by bringing concepts to life with visuals and real-world examples.
- $45/h
- 1st lesson free
-
![teacher_picture]()
Jamshaid
Melbourne & online- Ambassador
Having a 3 years + experience ,passionate to teach any age from 4-40, scratch for kids , html &css, python, c++ , java , basic to advance specialized in software computer science
- $35/h
- 1st lesson free
-
![teacher_picture]()
Callum
Caboolture & online- Ambassador
Masters graduate offering one-on-one support for python projects and assignments. specializing in data analytics.
- $90/h
-
![teacher_picture]()
Neha
Sydney & online- Ambassador
"expert tutoring and assignment support: giving future programmers the tools they need today!"
- $90/h
-
![teacher_picture]()
Jason
Strathpine & online- Ambassador
Lead software engineer offering private online lessons in programming and web development. i help my students get through a tough course, change careers or simply pursue their hobby.
- $50/h
- 1st lesson free
-
![teacher_picture]()
Amr
Hurstville & online- Ambassador
Master python, deep learning, computer vision, media compression, and audio enhancement systems
- $30/h
-
![teacher_picture]()
Chris
Chirnside Park & online- Confirmed
Experienced senior developer giving real-world lessons on sustainable and maintainable software development in multiple languages and paradigms
- $60/h
- 1st lesson free
-
![teacher_picture]()
Benjamin
Preston & online- Ambassador
Friendly video game programmer and game design teacher with 10+ years experience in the industry. can cover any area of the game development lifecycle. from absolute beginners to experts.
- $70/h
- 1st lesson free
-
![teacher_picture]()
Sujal
Beckenham & online- Ambassador
Curtin postgraduate student provides computer programming lessons from basic to advanced level.
- $100/h
-
![teacher_picture]()
Praveen
Adelaide & online- Ambassador
Graduate from a prestigious technical institute, specialized in computer programming languages. having a total of 4 years of teaching experience with solid industrial working experience.
- $33/h
- 1st lesson free
-
![teacher_picture]()
Paraic
Sydney & online- Ambassador
A design technology manager with 10+ years of experience delivers a practical introduction to ai for the aec e. the session shows how tools like nano banana, google gemini, chatgpt, midjourney, adobe
- $71/h
-
![teacher_picture]()
Ramanath
Girraween & online- Confirmed
Java 8+, spring boot, hibernate online and face 2 face coaching for students and home makers who would like to return to their loved profession after a break.
- $45/h
- 1st lesson free
-
![teacher_picture]()
Michael
Sydney Olympic Park & online- Super tutor
Master python software engineering and data science with expert guidance – from beginner to master, one step at a time!
- $80/h
- 1st lesson free
-
![teacher_picture]()
Andrea
Sydney & online- Super tutor
Academically trained phd graduate expert tutor in python, jupyter notebook and coding for data science, data analysis, quantitative methods and data visualization using pandas and related packages
- $200/h
-
![teacher_picture]()
Abhishek
Sydney & online- Super tutor
Undergraduate from coventry university and who have conducted over 1000 sessions for students globally offers comprehensive coding lessons for java in all levels.
- $15/h
- 1st lesson free
-
More Computer Programming teachers




















